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java.lang.Object | +--javax.microedition.lcdui.Image
The Image class is used to hold graphical image data. Image objects exist independently of the display device. They exist only in off-screen memory and will not be painted on the display unless an explicit command is issued by the application (such as within the paint() method of a Canvas) or when an Image object is placed within a Form screen or an Alert screen and that screen is made current.
Images are either mutable or immutable depending upon how they are created. Immutable images are generally created by loading image data from resource bundles, from files, or from the network. They may not be modified once created. Mutable images are created in off-screen memory. The application may paint into them after having created a Graphics object expressly for this purpose. Images to be placed within Alert, Choice, Form, or ImageItem objects are required to be immutable because the implementation may use them to update the display at any time, without notifying the application.
An immutable
image may be created from a mutable image through the use of the createImage
method. It is possible to create a
mutable copy of an immutable image using a technique similar to the
following:
Image source; // the image to be copied source = Image.createImage(...); Image copy = Image.createImage(source.getWidth(), source.getHeight()); Graphics g = copy.getGraphics(); g.drawImage(source, 0, 0, TOP|LEFT);
It is also possible to use this technique to create a copy of a subrectangle of an image, by altering the width and height parameters of the createImage() call that creates the destination image and by altering the x and y parameters of the drawImage() call.
Implementations are required to support images stored in the PNG (Portable Network Graphics) format, version 1.0.
Note: The remainder of this section consists of a summary of the minimum set of features required for PNG conformance, along with some considerations for MIDP implementors and application developers. The information about PNG has been condensed from the PNG (Portable Network Graphics) Specification, Version 1.0. Any discrepancies between this section and the PNG Specification should be resolved in favor of the PNG Specification.
All of the 'critical' chunks specified by PNG must be supported. The paragraphs below describe these critical chunks.
The IHDR chunk. MIDP devices must handle the following values in the IHDR chunk:
The PLTE chunk. Palette-based images must be supported.
The IDAT chunk. Image data may be encoded using any of the 5 filter types defined by filter method 0 (None, Sub, Up, Average, Paeth).
The IEND chunk. This chunk must be found in order for the image to be considered valid.
Ancillary chunk support. PNG defines several 'ancillary' chunks that may be present in a PNG image but are not critical for image decoding. A MIDP implementation may (but is not required to) support any of these chunks. The implementation should silently ignore any unsupported ancillary chunks that it encounters. The currently defined ancillary chunks are:
bKGD cHRM gAMA hIST iCCP iTXt pHYs sBIT sPLT sRGB tEXt tIME tRNS zTXt
PNG (Portable Network Graphics) Specification, Version 1.0. W3C Recommendation, October 1, 1996. http://www.w3.org/TR/REC-png.html. Also available as RFC 2083, http://www.ietf.org/rfc/rfc2083.txt.
Method Summary | |
static Image |
createImage(byte[] imageData,
int imageOffset,
int imageLength)
Creates an immutable image which is decoded from the data stored in the specified byte array at the specified offset and length. |
static Image |
createImage(Image source)
Creates an immutable image from a source image. |
static Image |
createImage(int width,
int height)
Creates a new, mutable image for off-screen drawing. |
static Image |
createImage(String name)
Creates an immutable image from decoded image data obtained from the named resource. |
Graphics |
getGraphics()
Creates a new Graphics object that renders to this image. |
int |
getHeight()
Gets the height of the image in pixels. |
int |
getWidth()
Gets the width of the image in pixels. |
boolean |
isMutable()
Check if this image is mutable. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Method Detail |
public static Image createImage(int width, int height)
Creates a new, mutable image for off-screen drawing. Every pixel within the newly created image is white. The width and height of the image must both be greater than zero.
width
- the width of the new image, in pixelsheight
- the height of the new image, in pixelsIllegalArgumentException
- if either width or height is
zero or lesspublic static Image createImage(Image source)
Creates an immutable image from a source image. If the source image is mutable, an immutable copy is created and returned. If the source image is immutable, the implementation may simply return it without creating a new image.
This method is useful for placing images drawn off-screen into
Alert, Choice, Form, and StringItem objects. The application can
create an off-screen image using the
createImage(w, h)
method, draw into it using a Graphics object
obtained with the
getGraphics()
method, and then create an immutable copy of it with this method.
The immutable copy may then be placed into the Alert, Choice, Form, and
StringItem objects.
source
- the source image to be copiedNullPointerException
- if source is nullpublic static Image createImage(String name) throws IOException
Class.getResourceAsStream(name)
.name
- the name of the resource containing the image data
in one of the supported image formatsNullPointerException
- if name is nullIOException
- if the resource does not exist, the
data cannot be loaded, or the image data cannot be decodedpublic static Image createImage(byte[] imageData, int imageOffset, int imageLength)
Creates an immutable image which is decoded from the data stored in the specified byte array at the specified offset and length. The data must be in a self-identifying image file format supported by the implementation, such as PNG.
The imageoffset and imagelength parameters specify a range of data within the imageData byte array. The imageOffset parameter specifies the offset into the array of the first data byte to be used. It must therefore lie within the range [0..(imageData.length-1)]. The imageLength parameter specifies the number of data bytes to be used. It must be a positive integer and it must not cause the range to extend beyond the end of the array. That is, it must be true that imageOffset + imageLength <= imageData.length.
This method is intended for use when loading an image from a variety of sources, such as from persistent storage or from the network.
imageData
- the array of image data in a supported image formatimageOffset
- the offset of the start of the data in the arrayimageLength
- the length of the data in the arrayArrayIndexOutOfBoundsException
- if imageOffset and imageLength
specify an invalid rangeNullPointerException
- if imageData is nullIllegalArgumentException
- if imageData is incorrectly formatted or
otherwise cannot be decodedpublic Graphics getGraphics()
Creates a new Graphics object that renders to this image. This image must be mutable; it is illegal to call this method on an immutable image. The mutability of an image may be tested with the isMutable() method.
The newly created Graphics object has the following properties:
Font.getDefaultFont()
;SOLID
; and
The lifetime of Graphics objects created using this method is indefinite. They may be used at any time, by any thread.
IllegalStateException
- if the image is immutablepublic int getWidth()
public int getHeight()
public boolean isMutable()
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